Omen of Majesty

Hull: Dauntless-Class Light Cruiser
Speed: 8 (13)
Detection: 25
Armor: 19
Space: 2 (60)
Maneuverability: 12 (22)
Hull Integrity: 55 (48)
Turret Rating: 1
Void Shields: 1
Weaponry:
Port: Sunsear Las-Broadside (S6 1d10+2 Crit 4 Range 9) (90 degree arc)
Starboard: Sunsear Las-Broadside (S6 1d10+2 Crit 4 Range 9) (90 degree arc)
Prow: Sunhammer Lance Battery (S2 1d10+3 Crit 3 Range 9) (270 degree arc)

Perks:
+5 to Command
+5 BS on all ship weapons
+5 to Detection (Already counted)
+1 to Speed (Already counted)
+5 to all defending boarding actions
-1 Morale loss (min 1)
No penalties to moving through light stellar debris
+10 to Warp Navigation, best of two rolls on Warp problems
-1d10 days from any warp transit
Can shunt power from other systems to increase speed by up to +5
+20 to hit and run attacks, removes piloting check from the extended action
+10 to Maneuver when close to planets
+50 Achievement for Trade or Criminal Objectives

Flaws
-1d5 structure (Already counted)
If Plasma Banks are damaged, the ship takes 1d5 damage and the drive is set on fire
-3 Maneuvering (Already counted)

Morale: 100 (95)
Crew: 99 (95) (10 on Footfall) (0.5 on Naduesh)

Small Craft (Limit 16 E):
3 Argus Lighters (1.5 E)
3 Chiopteran Scouts (1.5 E)
3 Gun Cutters (3 E)
5 Heavy Lifters (5 E)

Total: 11 E

Command Staff
Augurs
Armsmen
Astropaths
Extraordinarii
Armory

Components:



Component Power Space
Archeotech Light Cruiser Engine -60 8
Markov Warp Drive 13 13
Warpsbane Gellar 1 0
Repulsor Shield 6 1
Command Bridge 3 2
Vitae Life Sustainer 5 3
Clan-Kin Crew Quarters 2 5
201.b Auger Array 5 0
Port Sunsear Las Broadside 9 6
Starboard Sunsear Las Broadside 9 6
Sunhammer Lance Battery 13 6
Energy Conversion 1 1
Teleportarium 1 1
Plasma Banks -10 6
Good Cargo and Lighter Bay 1 1

Current Remaining Space: 1
Current Remaining Power: 1

Omen of Majesty

The Omen of Majesty: Tales of the Karakan Dynasty Hotfoot